According to research from Dr. Richard Haier, et al. prolonged Tetris activity can also lead to more efficient brain activity during play. When first playing Tetris, brain function and activity increases, along with greater cerebral energy consumption, measured by glucose metabolic rate. As Tetrisplayers become more proficient, their brains show a reduced consumption of glucose, indicating more efficient brain activity for this task. Even moderate playing of tetris (half-an-hour a day for three months) boosts general cognitive functions such as “critical thinking, reasoning, language and processing” and increases cerebral cortex thickness.
In January 2009, an Oxford University research group headed by Dr. Emily Holmes reported in PLoS ONE that for healthy volunteers, playing ‘Tetris’ soon after viewing traumatic material in the laboratory reduced the number of flashbacks to those scenes in the following week. They believe that the computer game may disrupt the memories that are retained of the sights and sounds witnessed at the time, and which are later re-experienced through involuntary, distressing flashbacks of that moment. The group hopes to develop this approach further as a potential intervention to reduce the flashbacks experienced in posttraumatic stress disorder, but emphasized that these are only preliminary results.
The game can also cause a repetitive stress syndrome in that the brain will involuntarily picture tetris combinations even when the player is not playing the game (the Tetris effect), although this can occur with any computer game or situation showcasing repeated images or scenarios, such as a jigsaw puzzle.
I was EB Games today, and the guy working there showed me this hilarious video…
Fez takes side-scrolling platforming to a whole new level with the ability to toggle through the dimensions. As a fan of side scrolling platform games, I can’t wait for this to be released on the Xbox Live Marketplace this year!
My Nintendo DS had been collecting some serious dust for a while… that was until I got this game. Mario vs Donkey Kong: Mini-Land Mayhem is taking over my life. It seems like a lame concept, but the puzzle game mechanics are pretty addictive and most of the game is pretty challenging.
You essentially control a set of ‘mini-Marios’, guiding them through platform levels in order to get to an exit door. As the mini-Mario’s face obstacles, you use the DS stylus to draw bridges, etc to make them change their direction. Yeah it sounds kinda boring but it’s actually a lot of fun.
So this game has revived my DS from obscurity. Insert “Cool Story Bro” image.
Gears of War NES - by The Minus Series